News and second onboard gameplay

News and second onboard gameplay

The past days were good. We work in the pick up, in all materials to improve the visual and the engine sound was modified. Moreover we work in Oruro, only people in some areas and more details in road book icons are missing. Were added objects, the material of terrain...
Works in desert environment

Works in desert environment

As we say a weeks ago in our social media, we expected a progress in the game but that wasn’t possible. Fortunately slowly we are finishing this points. Most part of the work are focused in stage 9, Oruro. The mesh of terrain was improved, a skidmarks system was...
Progress of development

Progress of development

After a few months where we have updated in our social media, we come back here to talk about some of this things. The development continue, we are working in the stage 1, slowly, because is needed test many things to use in other locations: so we need model, add,...
Dynamic environment I: Introduction

Dynamic environment I: Introduction

The most important progress around  the development in the last weeks is had founded the way to make a dynamic environment, a dynamic ‘sky’. Changes in schedule and weather that affect all the environment, opening differents options to enjoy every stage....

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