News and second onboard gameplay

News and second onboard gameplay

The past days were good. We work in the pick up, in all materials to improve the visual and the engine sound was modified. Moreover we work in Oruro, only people in some areas and more details in road book icons are missing. Were added objects, the material of terrain...
Works in desert environment

Works in desert environment

As we say a weeks ago in our social media, we expected a progress in the game but that wasn’t possible. Fortunately slowly we are finishing this points. Most part of the work are focused in stage 9, Oruro. The mesh of terrain was improved, a skidmarks system was...
Dynamic environment I: Introduction

Dynamic environment I: Introduction

The most important progress around  the development in the last weeks is had founded the way to make a dynamic environment, a dynamic ‘sky’. Changes in schedule and weather that affect all the environment, opening differents options to enjoy every stage....
Returning to the way

Returning to the way

After an game engine update a bit conflictive, our things begin to come back to a regular way and we keeps improving some points that we will showing in the next weeks. Today we show the Dario’s advances in the modelling of the people that will be in the...
A first onboard gameplay

A first onboard gameplay

Is a WIP, so everything you can see in the video can be modified or replaced, doesn’t should be considered like something finished, but is a demo of the visual that I’m looking for the game. 1-UI Disabled 2-Onboard camera 3-Race!...
Prologue: Villa Carlos Paz

Prologue: Villa Carlos Paz

Today we show the location where will begin the championships and will have some non championship challenge: we talk about Parque Temático in Villa Carlos Paz city, a small 8 type circuit, with around 3 kilometers where WRC racing usually. Obviously is for a prologue...

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